I cant start the game, I hit launch, and nothing happenes
A downloadable game for Windows, macOS, and Linux
Previous #1 Roguelite, Bullet Hell and Twin Stick Shooter aswell as featured as a fresh game on itch.io!
A retro-futuristic shooter where you must find weapons both arcane and technological to defeat procedurally generated bosses who build intense rivalries, each story is unique.
Keep up with the development at: https://discord.gg/VFADtyG
While journeying through the gauntlet enemies you encounter are personalized uniquely, your parts become their strength. Each playthrough is unique and enemies change dynamically during runs. Join the gauntlet today and forge your story!
- Countless hours of engaging experiences!
- Millions of possible dungeons!
- Masses of items to be claimed from the depths!
- Amazing performance for maximum enjoyment!
- A fully procedural boss system, the game remembers you!
- Many secrets to discover!
- Multiple paths!
|Platforms||Windows, macOS, Linux|
|Release date||Aug 08, 2018|
|Genre||Shooter, Action, Adventure|
|Made with||Unity, Adobe Photoshop|
|Tags||Arcade, Boss battle, Bullet Hell, Difficult, Pixel Art, Retro, Roguelite, Twin Stick Shooter|
|Average session||About a half-hour|
In order to access this game you must purchase it at or above the minimum price of $8.99 USD. Your purchase comes with a Steam key.
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I really enjoyed the demo. This is my type of game. Will check it out when it is finished.
Game really has potential, I really dig the art style and background music.
- no possibility to exit the game or get back to the main menu when already inside the game
- it is hard to get through doors positioned at the left and right of the rooms
- sometimes enemy spawns can feel too overpowered (3-4 turrets in the same room)
Here is my gameplay video of it:
This game has great potential, it's just lacking in a lot of things right now. Still, the core game manages to be very fun- a short 10 minute shooter in the demo's current state. Look forward to the full release!
pretty fun little neon isaac
i think the game could use more personality right now, i like the clean art but its all a bit plain . i found the flashing when i shoot to be a bit annoying
Hey, it's a shame that some features annoyed you! There's a toggle being implimented currently for various visual effects so I'll be sure to add that to the list. The personality of the game is intended to be shown via the art style and music, is there anything you think I could do better to put that across?
hmmmm, thats pretty tough to answer.. i don't know what the personality of the game is really except retro neon / isaac copy. If theres more to it than that, then you might have to try and communicate it in a stronger way.
Have you seen the new changes? I've taken the game in a more classic Zelda direction and stripped alot of the pure Isaac features. I'd love to see how you view it now :D
Hey, played through the demo on my channel! :)
What a beautiful game! I only tried the demo and my main concern would be that the monsters are pretty much the same. More variety is what made Binding of Isaac and Enter The Gungeon better!
No controller support or am I doing something wrong?
Very cool game you got. I almost beat the first guy. Literally, so friggin close...